The Honeycomb mysteries
- Next.js
Overview
I like puzzles, and I managed to catch an ARG once. It was fun. How hard can it be to make one?
The problem
I wanted to build an ARG that wasn't time sensitive like a marketing event, but that anyone could start at any time, without requiring additing monitoring from me. Like an automated ARG.
What I built
Development is slow on this. The dev side of things is the easiest, it is writing the story and creating the puzzles that takes the most time. Testing is slow and mostly manual, as the nature of an ARG is that it moves across different platforms and media.
This one contains the main website The Honeycomb Group website but also utilises automated Gmail accounts, a YouTube channel, another website, a WordPress blog, a couple of Mastodon accounts and Firebase